Massive Bug Fixes!


Hello everyone!

After the crazy jumble of excitement and stress at getting the game out yesterday, we had a good breakfast and sat down with a big can of bug spray to make this game closer to how we imagined our beta looking like. From little issues to impassable areas (oopsie!), we're finally at a place where we can put this out here, take a breath, and enjoy watching people play! Below is a changelog for the bugs we fixed, if you'd like to see :] We're so grateful, honestly, for the support we've gotten this far; we never imagined that anyone outside of our sphere would find this, let alone almost 50 of you! We're both very excited to get to work on the next route and get you more PATHPUNK goodness after another three months <3 Thank you again, and please enjoy the fixed version!

Changelog:

x Edited name of loudspeaker to intercom so textbox would display properly

x Updated warehouse entrance interactable and when it spawns

x Fixed bug where dying would make you invincible and the health bar wouldn't spawn in

x Fixed animation glitches in the boss room

x Fixed bug where the boss was unplayable and unbeatable, nerfed boss damage so it can be beat

Files

PATHPUNK Henry Demo Beta (Mac).zip 32 MB
Dec 04, 2021
PATHPUNK Henry Demo Beta (Win).zip 23 MB
Dec 04, 2021

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